[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"skill-700da570-7392-47db-8a09-78af42235d85":3,"$f2kNhBrh8zp-8rPHwV79128VzBpbK84aPrXWJ_wUFSuw":43},{"id":4,"title":5,"description":6,"categoryId":7,"moduleId":8,"tags":9,"prompt":10,"icon":11,"source":12,"sourceUrl":13,"authorId":14,"authorName":15,"isPublic":16,"stars":17,"runs":18,"createdAt":19,"updatedAt":19,"module":20,"category":27,"packages":34},"700da570-7392-47db-8a09-78af42235d85","unity-ecs-patterns","Unity的数据导向技术栈（DOTS）的生产模式，包括实体组件系统、作业系统和Burst编译器。","cat_coding_frontend","mod_coding","sickn33,coding","---\nname: unity-ecs-patterns\ndescription: \"Production patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst Compiler.\"\nrisk: safe\nsource: community\ndate_added: \"2026-02-27\"\n---\n\n# Unity ECS Patterns\n\nProduction patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst Compiler.\n\n## Use this skill when\n\n- Building high-performance Unity games\n- Managing thousands of entities efficiently\n- Implementing data-oriented game systems\n- Optimizing CPU-bound game logic\n- Converting OOP game code to ECS\n- Using Jobs and Burst for parallelization\n\n## Do not use this skill when\n\n- The task is unrelated to unity ecs patterns\n- You need a different domain or tool outside this scope\n\n## Instructions\n\n- Clarify goals, constraints, and required inputs.\n- Apply relevant best practices and validate outcomes.\n- Provide actionable steps and verification.\n- If detailed examples are required, open `resources\u002Fimplementation-playbook.md`.\n\n## Resources\n\n- `resources\u002Fimplementation-playbook.md` for detailed patterns and examples.\n\n## Limitations\n- Use this skill only when the task clearly matches the scope described above.\n- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.\n- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.\n","","imported","https:\u002F\u002Fgithub.com\u002Fsickn33\u002Fantigravity-awesome-skills","user_system_seed","SkillOPIC",true,128,251,"2026-05-16 13:45:32",{"id":8,"name":21,"slug":22,"icon":23,"description":24,"sort":25,"createdAt":26},"编程开发","coding","mdi-code-braces","代码生成、调试、审查，提升开发效率",2,"2026-05-16 12:53:40",{"id":7,"name":28,"slug":29,"icon":30,"description":31,"moduleId":8,"sort":32,"skillCount":33,"createdAt":26},"前端开发","frontend","mdi-language-html5","HTML\u002FCSS\u002FJavaScript\u002F框架相关",1,96,[35],{"id":36,"skillId":4,"version":37,"fileName":38,"fileSize":39,"filePath":40,"fileHash":41,"manifest":42,"createdAt":19},"686b29f1-9ac4-4d16-9132-d5f588c138e3","1.0.0","unity-ecs-patterns.zip",5626,"uploads\u002Fskills\u002F700da570-7392-47db-8a09-78af42235d85\u002Funity-ecs-patterns.zip","3ac10b908becf0f41c3a802bdd83c09d216c00fd05e2cd949a270f0516736067","[{\"path\":\"SKILL.md\",\"isDirectory\":false,\"size\":1459},{\"path\":\"resources\u002Fimplementation-playbook.md\",\"isDirectory\":false,\"size\":16384}]",{"code":44,"message":45,"data":46},200,"success",{"items":47,"stats":48,"page":51},[],{"averageRating":49,"totalRatings":49,"ratingCounts":50},0,[49,49,49,49,49],{"limit":52,"offset":49,"hasMore":53,"nextOffset":52,"ratedOnly":16},15,false]